grid_engine
Published by memento.engineering · v0.3.0 · released 1 month ago · MIT License
First published 2 months ago.
Tree engine for the_grid — genesis_tree reconciles the running system: build(observed), mount = spawn, unmount = kill.
Part of memento-engineering/the_grid (7 packages)
#40 in Game Development #4934 overall androidioswindowslinuxmacos
Downloads / day
82
as of 2026-10-15
GitHub stars
2
★ refreshed weekly
Likes
0
on pub.dev
Pub points
150 / 160
2026-09-19 2026-10-15
Repository health
Shared with 6 sibling packages in this repo.
- Last commit
- 22 days ago
- Commit activity
- Open issues
- 0
- Open PRs
- 1
- Contributors
- 1
- CI
- GitHub Actions
- License (repo)
Sibling packages: grid_trajectory, grid_sdk, grid_runtime, beads_dart, grid_exploration, grid_diagnostics_contract
Last refreshed 21 days ago.
How grid_engine compares in Game Development
Top of the Game Development leaderboard, with grid_engine highlighted.
| Rank | Package | Downloads / day | Stars | Likes |
|---|---|---|---|---|
| #1 | 🇺🇸 rive.app | 16.6K | ★ 1.5K | 1.9K |
| #2 | 🇺🇸 rive.app | 12.5K | — | 55 |
| #3 | marcobavagnoli.com | 5.5K | ★ 425 | 613 |
| #4 | 🇩🇪 flame-engine.org | 4.7K | ★ 10.8K | 2.3K |
| #40 | memento.engineering | 82 | ★ 2 | 0 |
