flame_worldgen
Published by 🇩🇪bszarlej.de · v2.0.0 · released 1 year ago · MIT License
First published 1 year ago.
A procedural world generation toolkit for Flame, providing chunk-based tile management, animated and weighted sprites, and noise-driven terrain generation for 2D games.
#231 in Game Development #27759 overall no release in 1 year androidioswindowslinuxmacosweb
Downloads / day
1
as of 2026-10-07
GitHub stars
7
★ refreshed weekly
Likes
7
on pub.dev
Pub points
160 / 160
perfect score
2026-09-19 2026-10-07
Repository health
- Last commit
- 23 days ago
- Commit activity
- Open issues
- 0
- Open PRs
- 0
- Contributors
- 1
- CI
- GitHub Actions
- License (repo)
Last refreshed 17 days ago.
How flame_worldgen compares in Game Development
Top of the Game Development leaderboard, with flame_worldgen highlighted.
| Rank | Package | Downloads / day | Stars | Likes |
|---|---|---|---|---|
| #1 | 🇺🇸 rive.app | 16.6K | ★ 1.5K | 1.9K |
| #2 | 🇺🇸 rive.app | 12.5K | — | 55 |
| #3 | marcobavagnoli.com | 5.5K | ★ 425 | 613 |
| #4 | 🇩🇪 flame-engine.org | 4.7K | ★ 10.8K | 2.3K |
| #231 | bszarlej.de | 1 | ★ 7 | 7 |
