flame_state_machine
Published by 🇩🇪bszarlej.de · v2.0.3 · released 9 months ago · MIT License
First published 11 months ago.
A lightweight, type-safe state machine for the Flame game engine, enabling modular and reusable behavior for Flame components.
#128 in Game Development #23669 overall no release in 9 months androidioswindowslinuxmacosweb
Downloads / day
1
as of 2026-06-25
GitHub stars
5
★ refreshed weekly
Likes
4
on pub.dev
Pub points
160 / 160
perfect score
2026-05-26 2026-06-25
Repository health
- Last commit
- 9 months ago
- Commit activity
- Open issues
- 0
- Open PRs
- 0
- Contributors
- 2 (top contributor 90%)
- CI
- GitHub Actions
- License (repo)
Last refreshed 1 month ago.
How flame_state_machine compares in Game Development
Top of the Game Development leaderboard, with flame_state_machine highlighted.
| Rank | Package | Downloads / day | Stars | Likes |
|---|---|---|---|---|
| #1 | 🇺🇸 rive.app | 13.7K | ★ 1.5K | 1.9K |
| #2 | 🇺🇸 rive.app | 8.9K | — | 55 |
| #3 | 🇩🇪 flame-engine.org | 2.9K | ★ 10.6K | 2.3K |
| #4 | marcobavagnoli.com | 2K | ★ 390 | 572 |
| #128 | bszarlej.de | 1 | ★ 5 | 4 |
